Great news everyone! SocialEngine 1.7 is out, and the platform is now extremely stable. The last few bugs we could find were fixed, including bad-word censoring, content-specific search issues, and a minor problem with friendship types. Charlotte also made some great improvements based on your suggestions, such as allowing private user profiles to display (but… Continue reading SocialEngine 1.7 Released
After much nagging, we’ve finally created a SocialEngine Newsletter. Sign up to start receiving email notifications when we post news announcements about new releases, important updates, and future plans. You don’t have to be a SocialEngine client to signup, it’s open for everyone!
We are happy to announce the release of SocialEngine 1.5. This update has fixed all the small bugs you have reported, so things are looking great. Charlotte and I are beginning discussions about creating an API that will make integrating third-party applications (as well as developing your own plugins) much easier. We are still organizing… Continue reading SocialEngine 1.6 Released, API Planning Begins
Charlotte and I are excited to announce the release of SocialEngine 1.5. For those of you running into trouble with subnetworks, your salvation is here. We’ve simplified the subnetworks admin area and fixed the logic so that users are now properly sorted depending on their profile information. So how do subnetworks work anyway? Subnetworks are… Continue reading SocialEngine 1.5 Released, Subnetworks Explained
Since SocialEngine’s first release, our team has received an overwhelming number of requests for custom projects. However, we are committed to focusing on improving the product itself and developing new features and plugins. To solve this problem, we’ve been seeking out third-party development firms that can take on all of your exciting SocialEngine project ideas.… Continue reading Need Customizations? Talk to Lee.
The response to SocialEngine has been overwhelming! We are excited to see such a huge influx of SocialEngine customers and fans. We would like to add someone to our in-house team to help with customer support and product development. Here is a copy of the job listing: Part-time Developer for Social Networking Startup Love… Continue reading We are hiring!
Thanks to everyone that reported all the minor bugs we missed throughout the platform. We’ve gone through several version updates over the last few days, and SocialEngine has now reached version 1.4. We’ve also released a series of updates for the Blogs, Groups, and Photo Album addons. Their versions have now reached Albums 1.2, Blogs… Continue reading SocialEngine 1.4 Released, 1.5 Planned
We are pleased to announce the very first patch to the SocialEngine platform. Thanks to all of you that reported some key bugs that we missed in the beta. Also, thanks for everyone’s excellent feature requests. We are compiling a list of often-requested features to include in upcoming versions. Stay tuned!
Pasadena, CA (June 6, 2007) – Two college-aged software entrepreneurs hailing from Webligo, a budding Pasadena-based company specializing in web-based software development, have released a new social networking platform called SocialEngine. Webligo’s young developing duo, Alex Benzer and Charlotte Genevier, have already developed several popular web-based software applications that have earned the acclaim of local… Continue reading Young Developer Duo Releases Novel Social Network Platform "SocialEngine"
The development team is thrilled to announce the first official release of our breakthrough social network platform, SocialEngine. We are now accepting purchase orders from the public via our order page. Shortly following your order, you will receive an email with your license information and instructions to download the software package. If you decide not… Continue reading SocialEngine 1.0 Released