Our YouTube channel has a selection of helpful video guides you can follow when tampering under the hood of your SocialEngine community. We do provide installation and upgrade services at a price, but you can always do it yourself using our tutorials. Check out our latest updated videos brought to you by our tech, Matthew!
While our most recent release fixed the majority of login issues, there were a small subset of login issues that surfaced with the recent Firefox release. This upgrade should address all login issues. In addition, a security vulnerability was identified and patched in the Blogs plugin. All users of the blog plugin are strongly encouraged… Continue reading SocialEngine v3.17, Blogs v3.07, Video v3.07
We’ve released updates for the Video, Events and Groups plugins to address some bug fixes. As always we recommend updating to keep your platform running as smoothly as possible. Events Version 3.05 – Fixed bug with pagination for event media – Added code to utilize hooked template includes – Fixed problem where sessions started by… Continue reading Plugin Updates (Events, Groups, Video)
Greetings! This release addresses some minor issues: -Several small bugs related to having uploading disabled -Failed uploads and encodes are now shown inline with other videos and can be deleted or retried
Hey everyone! Since its release, we’ve received two major feature requests for the Video Plugin: 1. Improved video quality 2. Ability to add YouTube videos in addition to uploading video files. With the Video Plugin v3.03 update release today, we’ve added both! The great thing about #2 is that the FFMPEG library is no longer… Continue reading Video Plugin v3.03 Released, Improved Quality & YouTube Support Added
We’ve been listening to your feedback here at SocialEngine headquarters and, as always, we’re working hard at tweaking the engine. We’ve released version 3.04 of the Groups plugin, version 3.02 of the Video plugin and version 3.04 of the Blogs plugin. Improvements to all three include: -New installations will use static language variable IDs to… Continue reading More of the good stuff!